kingdom hearts choices sword shield staff. The Dream Sword (ソードオブドリーム, Sōdo obu Dorīmu?, lit. kingdom hearts choices sword shield staff

 
 The Dream Sword (ソードオブドリーム, Sōdo obu Dorīmu?, litkingdom hearts choices sword shield staff  Overall go with the Shield

Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. For Kingdom Hearts HD 1. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Shield you get all the nice defense abilities and a good spread of attack abilities but the nicer magic abilities all come very later. The only reason the choice matters in KH1FM lv1 is the staff MP helps alot. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. Cure is extremely useful and it is best to acquire it as soon as possible. Like some players, you may first choose the sword abandoning staff, to tie up the game. For example, 1st choice: Magic Rod 2nd choice: Shield. I can clear the game, normal and hard mode, with the sword chosen and the shield sacrificed if leveled enough. 0 0. As for stats the choice should be between choosing the shield and staff. Confirm - A. History Prehistory and Romans. 5+2. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. In 1. Yah rod is generally seen as the best choice to make. Max MP: 4. Generally, the Sheild results in the safest playthrough, given the defensive abilities you’ll acquire early in the game. Jump to content Poll of the WeekBusiness, Economics, and Finance. I think Rod is the best choice for those who know the deeper mechanics of KH1, but if it's your first time doing Proud Mode, I think survival is more. Leap at an airborne enemy and attack with shield: 1 Charge 2: Charge and knock out an enemy with shield. I choose the rod because magic pwns everything in KH1, and in KH2, I also choose the rod because magic STILL pwns everything. I am guessing that if you are a bit afraid of the end game bosses then this is probably the best choice since you get the full set at level 69(except for the second MP Rage) but it only gets a extra item than the staff and no. Goofy is King Mickey's Captain of the Royal Guards. I always pick sword give up staff for my first run. Your first pick will also change the order you get abilities by leveling up. The stat not chosen for either will develop normally. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal item. However the second one you choose will be a stat reduction. It is. Add this game to my: Favorite Games. Enhancing. However, your choice of struggle bat matters a little bit, in which case I'd say you should go with the attack or magic bat, depending on which you intend to use more. Actually, the choice in KH2 only affects the order in which you get your abilities. This is shown in the table below. I myself would pick the sword, because I prefer strength over magic and defense, but pick the one that fits your play style (playing offensively, defensively, or using magic a lot). I always felt that Donald covered the staff and Goofy covered the shield, so the sword seemed obvious. Note: These are the stats that come when you pick the Staff and drop the Sword. I'm pretty used to KH2FM on critical, I've beated it a lot of times already but never really used magic that much and never went lvl 1, so this is an exciting new experience for me, I'm really having fun dying and testing everything to everything like. Log in to add games to your lists. shield, sword, or staff? And other tips?". This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. Shield: Gives you a little more defense at the start of the game, and you get defensive/endurance skills faster earlier as you level . Page 4 of the full game walkthrough for KINGDOM HEARTS - HD 1. Dropping the Sword/Shield is a personal preference, if you are confident in your abilities you can drop the Shield, if you think you’ll need the extra defense you can drop the Sword. Use an Energy Crystal to reduce the amount of materials. Players must choose to keep one. Weapons possess their own base. 8. When autocomplete results are available use up and down arrows to review and enter to select. but is a fine choice if just playing for fun. Below, watch us play Kingdom Hearts on PS4 — although we skipped over the sword, shield and staff portion, for everyone’s sake. Later, you may adopt the shield abandoning sword, then the invincible speedster and unchanging armor, in that order. I started my replay of kh2 today and got to the point of choosing the weapon. for sora, use all crystal crowns and ultima weapon. The number of item slots differ based on what's kept. There's never a reason to not pick staff in KH1 unless you wanna experiment. they were once represented by the Shield, Sword, and Staff, respectively. Sora is asked to choose either a sword, shield, or a staff. Lets say you can pick the sword and the shield but give up the staff. Choose Dawn since you'll be cruising through the game without needing to level past 50 anyway. Sword. 5 + II. Strength, defense, and AP can be augmented; MP and slots cannot, but MP 12+ is plenty to wipeout every (routine. My second question is when you get to Destiny Island; Tidus, Selphie, and Wakka, ask you different questions. I chose both swords and silver crowned @lv1 2 weeks ago in JP version. Kingdom Hearts Role-playing video game Gaming. Then on critical, I do staff sword or shield sword. Answer all the top questions, you level up faster until lvl 50, answer the middle it’s balanced and answer the bottom you level up faster after level 50. In Kingdom Hearts, abilities are a type of skill that is equipped by allotting Ability Points (AP). For the camera, the KH1 one is just not great. There is a big difficulty spike and everything takes forever to kill with the Kingdom Key. No but it affects the damage you deal to the mushrooms. I'm playing in proud mode and choose the staff while discarding the sword. Magic +3. And below I’ll be listing each ability with the levels you’d learn them, organized as numbers like this (1,2,3) ordered based on which item you pick in the beginning (sword. Equip more to boost effect. 6,413. For Kingdom Hearts on the PlayStation 2, a GameFAQs message board topic titled "shield/drop sword/night". Weapons possess their own base attributes, and add them to. Author videogamefreak. KH2: Always Shield for me. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. Whichever one you choose, it gives you a free level up in that area. KH1: I usually take Shield drop Sword on Proud. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. Heavier damage restores more MP. Last updated2022/09/23. Max HP: 90. Kingdom hearts can be played online at most plays. In my Proud run, I chose the Shield and forsook the Staff. The game is IMPOSSIBLE with the shield. That must have been my start too! I remember I took like 20+ minutes to make my beginning choices about the sword, shield, staff. The staff is meh. It appears within Sora, Roxas, and Data-Sora's Dive to the Heart, alongside the Dream Shield and Dream Rod. Overall go with the Shield. Sword, Shield, or Staff for Proud Mode? MarshFox 8 years ago #1. Okay everything else; Take Shield, forsake Sword – Very even playthrough with a slight weakness in MP. Sword gives you the alternative Combo-Attacks and stuff like Counter, Scan and Combo+ earlier. melvinmelon123 12 years ago #2. How the choice affects the game. And I forgot that I would be asked the mind-numbing question of which damn piece of equipment to. His weapon of choice is a shield as he chooses to protect and solve conflict with as less violence as possible. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. It will take you to a list of new staffs and shields in Kingdom Hearts 1 Final Mix. by themselves. All the final mix games are harder then the original, since the enemies are tweaked to give more of a challenge. 291K subscribers in the KingdomHearts community. SHIELD: A lot of defensive abilites first. You'll level up faster if you pick the top answer on all 3 (but only up. You are required to make two very important choices within the first few minutes of the game. Awakening. The Dream Sword is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. 2. Well, you should probably pick the Staff/Rod then. The power of the warrior. This is a list of weapons that appear in Kingdom Hearts and the Final Mix version. The second question is obviously the classic Sword, Shield or Staff choice. Which Starting Weapon is the Best in Kingdom Hearts: Final Mix? The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. etc) but is definitely the worst long-term choice, unless you are doing specific challenges in which. The questions effect the speed that you leveling up. Questions. 5 and I really want to make the best possible decision. Stack the ability to increase the effect. Avg Score 9 / 10. As for stats, the choice should be between choosing the shield and staff. Strength +3. The Shield always gives the +2 Item Slots so choosing Sword. For the sake of the guide, I will be using shield – sword for a number of reasons. The first object increases some of Sora's stats, while the second choice decreases some. Touch device users, explore by touch or with swipe gestures. Follow the simple on-screen prompts until three. What is your preferred Weapon choice (Sword, Staff, Shield) in Kingdom Hearts 1? Sword (take) -> Staff (discard) 20 Sword (take) -> Shield (discard). First to use the amazing luckylucky ability. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal equipped weapon items. The first set of choices determines Sora's strengths in combat. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. Choosing the Mystic will have Sora gain magic-related abilities earlier on, such as MP Haste and Magic Combo Thrift. Veemon reacted to this. In Kingdom Hearts you had a choice to choose a certain weapon before starting your journey. CryptoKingdom Hearts HD 1. The Abilities screen for Sora in Kingdom Hearts II. . Favorite Boards. Sora’s Abilities are mainly physical and offensive, allowing him to deal more damage to enemies in a single combo. Business, Economics, and Finance. CHRiesinger. Sora's Abilities screen in Kingdom Hearts. Im thinking about starting over and doing hard mode, which is the best one to choose first and to sa----- Sora’s Stats at Level 1 and Level 100 Based on Initial Attribute Choices ----- As you can see from the table below, this choice has minimal effects on strength, AP, and defense at high levels-- but the differences in MP and number of item slots are something to think about. Defense: 80. Depends on your playstyle. Veemon reacted to this. *Shield. ZeroSora. KH1: I usually take Shield drop Sword on Proud. (Always on Expert Mode, too. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. So I searched for a while and couldn't find a single thread about this, but I seem to remember reading a while back in the Kingdom Hearts 1. they were once represented by the Shield, Sword, and Staff, respectively. Or if you choose the sword, the priority is set more for learning attack skills. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. For KH2: On day 1, you get a stat bonus by picking between a sword (+1 strength), a staff (+1 magic), and a weird shieldish thing (+1 defense). KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. However the second one you choose will be a stat reduction. Kingdom hearts 2 weapon choice. Part 2 - Halloween Town. Staff or shield are still probably the best options but you can still pick the sword to make that early/mid game keyblade. ago. Either Staff-Shield or Shield-Sword works well. The items you choose and discard at the beginning of the battle determine which of your stats are strongest and weakest. BlackKnight92 15 years ago #2. I don't choose it to have or to sacrifice. As obvious/predictable as it sounds, the Idea is that it gives you more varied Melee Options the fastest. Not very important, but I think people generally go with Strength or Defense. Rod = hard. 2nd Day: How much munny you earn doing odd jobs determines an AP boost, also one-time-only. This page was last edited on 28 June 2023, at 10:55. if you were to choose the Sword versus the Shield during the beginning of the game, then you won't get Second Chance and Once More until (very) much later on into the game, where if you choose the Shield, you would get these abilities sooner rather than. Still pending: +Sword, -Rod; +Rod, -Shield; +Shield, -Rod. A dear friend of mine started a Kingdom hearts photography project for a while. The weapon choice effects your starting stats and what abilities you learn at whatever level. What are the best choices to go for in the PS4 version of Kingdom Hearts 1?? PlayStation 4 PlayStation 4. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Chain of Memories' level up choices should be brought back". And in KHI, MP not. I don't recommend the Sword because Defence is better than Strength, particularly early in the game. In playing the Kingdom Hearts games do you choose the sword, staff, or shield first? I've been replaying Kingdom Hearts in KH 1. Critical mode is available in kingdom hearts birth by sleep, kingdom hearts ii final mix, kingdom hearts re:coded, kingdom hearts 3d: Proud mode · 2 · none ; This took so many hours and i am so tired of hearing this stupid kirby song. In kh1 the magic works with exponential stacking, I want to say the highest possible magic stat is about 18, without the staff that's a measly 17. Shown are the Support and Weapon abilities. Struggle Sword, Strength +1. In terms of abilities they're all pretty balanced, you'll always get some great abilities early and have to wait a long time for some of the good ones. My first question is when at the very beginning it asks you to choose between 3 items, which ones did you guys go for? *Sword. Difficulty Very Easy. So Kingdom Hearts 2 Final Mix is the only Kingdom Hearts game I have beaten on level 1 in critical mode. On critical mode, you can't just button mash to get through fights, so you should learn to use magic, summons, drives, and everything else efficiently. I don’t ever recall trying the hard modes as a kid so it will be a new challenge, and as a grown-ass man I’d. Re:coded uses the arrow keys to move Sora around the screen. There are two choices in KH2, but no sacrifices. Depends on the difficulty. Depends on the playthrough. Sword is attack power (as a beginner probably preferred) Staff is magic (you probably are not going to form top notch strategies on how to use the very limited system) Shield is defense (game is not that hard when on normal) AutomaticBullfrog573 • 6 days ago. Good Luck! C=Doesn't matter. Here are my thoughts. The shield will level you up defender style. WHile Strength and Defense can be boosted manually, MP cannot, so for overall stats, the Staff is the only way for that. I can just give you all the info and you can just decide. The voice offers you a series of of choices between a sword, a staff, and a shield. Then read further on. Other than that, your choice decides the order in which you learn abilities. Magic and item slots are the only thing you can't upgrade via items, and at 100 you will have more magic than picking the sword or shield. Leap at an airborne enemy and attack with shield: 1 Charge 2: Charge and knock out an enemy with shield. FFX - In menus, the D-Pad and Left Stick would be somewhat unresponsive. Weapons. Use the Circle Button to jump up onto the platforms and make your decisions using the X Button to confirm your selections. What choices did you make in the beginning? xXMythieXx 13 years ago #1. A Sword, a Shield, and a Staff sit on the pedestals. 5 FM board: 1st Day: In picking a struggle bat, you increase one stat, one time only. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. Shield. 2022/08/30. Staff, sword, or shield. Critical already gives you extra abilities like Finisher Plus and Reaction Boost. After the opening cutscene you take control of Sora for the first time. I think the main difference is: If you drop sword all your base stats are 3. Also say you picked Staff and gave up Shield, you are also getting a slight HP and DEF loss. the best ive found is choosing the shield and giving up the sword. Even though staff gives more magic early on, all end up with the same stats and abilities EXCEPT the shield - the shield will give an extra item slot that the sword and staff won't (I believe you have to give up. There are two choices in KH2 but no sacrifices. 5 Remix for the PlayStation 4, we have decided to offer you a short guide which explains the benefits and consequences of the initial choices that you will make during Kingdom Hearts Final Mix HD. Weapons possess their own base attributes, and add them to. Alright, here's the pros and cons of each: + Sword: You get most offensive abilities earlier, 7 item slots, and a slight boost in Strength. It is essential to know what your choice does first whenever you want to select any of the Kingdom Hearts beginning choices. Have a moogle that is at least level 2 synthesize it when you have all the necessary materials. originally created by Daniel Chiuchiarelli and Aaron McNabb, and contributed to by KH13 staff. This destroys the Shadow, and the other two ram you in the back, knocking you to the floor. Shield = defense. This has the effect of greatly reducing the power of your magic, having a lower MP total, and causing you to learn magical abilities VERY LATE, in comparison to getting shield and sword powers very early on. Thunder Boost Rumbling Rose. If you choose Staff, you get magical abilities such as Fire Boost, Blizzard Boost, and such earlier. Playing my 2nd Lv1 run now and went the same. Just because choosing staff is statistically optimal and results in the most powerful Sora in the end doesn't mean the other choices are gimped, they're perfectly viable, even taking the sword is. High items; Take Shield, forsake Staff – High strength and defense, low AP and mana. The choices in the beginning of KH1 Kingdom Hearts HD I. ". Choose the Staff at the beginning. Welcome to KH13. In the beginning of KH2 we are given two chances to pick a weapon of our choice. . While a lot of people seem to agree that the staff is the best choice (specially if you're playing. Taking the Dream Rod will always net 3 MP at the start of the game and 10 MP at the end. You'll get 1 extra item slot Long term. Staff is, however, the best and only choice if you want to attain the maximum MP. Craftable Or Upgradeable Via Synthesis. Kingdom Hearts 3 Starting Choice Guide from Dec 13, 2021 · essentially somewhere in the middle of the two above starting choices, rather than the 100 hp/100 mp blend that it sounds like. Posted by u/semajniN - 11 votes and 25 commentsChoosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. 2) Pick the Staff and drop the Sword. Kingdom Hearts. Next, three pedestals will emerge from the floor. I myself would pick the sword, because I prefer strength over magic and defense, but pick the one that fits your play style (playing offensively, defensively, or using magic a lot). pick the middle 3 to level up at even rate all 100. Time 2 mins. Again, this is just my opinion. . Invincible courage. The Staff is the weapon of choice for Donald Duck. Each option gains the same abilities and accessory slots, just at different. They are listed in the order of their earliest availability. Staff you get a nice selection of magic and attack. Most people recommend Staff and lose Sword, new people will chose Sword and lose staff. Shield = easy Sword = medium Rod = hard Mp has the fewest amount of ways to increase and you need the Rod for the max possible amount of MP. We would like to show you a description here but the site won’t allow us. Kingdom Hearts HD Remix 15 Remix is a collection that includes the. Overall, go with the Shield. Attack vs defense is a bit harder of a choice. Enhance Keyblades According To Priority. For example, if you level Sora up to 15, your abilities are: Sword: Reaction Boost Shield: Damage Drive Staff: Fire Boost Hope this helps! If you choose Shield, you get defensive abilities such as Damage Drive, Defender, and such earlier. Early game will be rough since that’s usually how staff route works but late game you should be better off than I am when you hit optional bossesStation of Awakening. erans0 • 1 min. Long term Sword offers no advantages. As far as defensive skills go, Second Chance/Once More is better than plain old Defense stat me thinks. For level 1, +Staff - Shield. Staff users are always the strongest Sora when you are going for. . But that gives really low defense and wouldn’t be good for novice players (I’m confident in my ability to block attacks). So at the start of the game, like in many other KH games, you pick from the Sword, Shield and Staff. Merc123 12 years ago #7. 5 HD LV1, magic and summons are your ultimate weapon. Sometimes zero effort is 100% effortUltima Weapon. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. Last 3 plays. It only changes the order of abilities, and Second Chance and Once More are important enough that Shield is what I go with no. The Dream Sword has no MP or item slot benefits and both Leaf Bracer (prevents the user from being interrupted while casting Cure) and Lucky Strike (increases the drop rate of items) both come very late in the game with this choice. #1 I just had a random urge to play the original Kingdom Hearts. Items used on the field have greater effect. In proud mode, you'll want that extra defense boost, but still want modest strength. Or if you choose the sword, the priority is set more for learning attack skills. GaleErick 2 yr. This also means that your initial choices within the world of Kingdom Hearts 3 are vital when it comes to choosing the right build for Sora, easing through the opening worlds, and much more. Picking the sword means you'll learn offensive/attack abilities faster than defensive ones (you'll still get them all in the end, it just might take longer than if you'd picked another). Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. 5 on the Playstation 4 and wondering what the weapon choices at the start impact? This guide will help you choose the r. The subreddit for Kingdom Hearts news, discussion, and more. Would sword be a better choice, or does it really not matter on proud? FC: 3394-4606-3215. SWORD. You won't get either MP Rage or Second Chance during the story portion. Follow. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "can't decide between +staff/-shield or +staff/-sword" - Page 2. Use situation command - Y. Ultima Weapon. You can increase defense and strength with items throughout the game so the benfits are nulled really. Most people say to go with either Strength or Defence. If you plan on only going through the story and not doing any optional content, the choice is a bit less obvious. This gives you access to some pretty key abilities much earlier on. Struggle Hammer, Defense +1. Welcome to KH13. Overall Early game Shield>Staff>Sword Mid game Shield=Staff=Sword Late game Staff>Shield>Sword. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. The game is pretty clear about what your choices mean here: You pick one to be a focus and one to sacrifice. Pawn: Bailey Jay: Fighter with Scather/Challenger (lvl 200) : Arisen: Kylo Ren. If you pick staff, you get it at level 90. Synthesize after collecting 58 Synthesize materials & required rare items. The biggest change, however, is that the weapon you choose dictates the order you learn abilities - going with the Shield will let you learn defensive. What combination will you pick?" - Page 2. 5 and now that I'm almost. If you like magic, take the Staff and drop the sword. Sword, Shield or Rod/Staff? Kingdom Hearts HD 1. For Kingdom Hearts HD 1. If the Sword is picked, Sora will have a Strength stat of six, which is the highest possible at level one. The defensive abilities that picking shield gives you sooner are valuable on Proud mode, but I wouldn't recommend starting on that difficulty. Most people say to go with either Strength or Defence. Kingdom Hearts HD 2. EnigmaGamer 9 years ago #3. Okay everything else; Take Shield, forsake Sword – Very even playthrough with a slight weakness in MP. All routes now gain two additional Experience Boosts, at levels 20 & 50, to assist in grinding. Magic really comes into its own in the later parts of the game, by which point 1 magic point won't make much difference. Besides attacking, Shields can be used to block attacks. 1. 5 ReMIX. ago. This page was last edited on 10 October 2023, at 17:31. On Critical, I can see no reason to not. Hence, it is recommended to give up the sword. The Experience Boost Ability increases experience earned by 20%, as is unlocked at level 9, 17, or 7, depending on whether you chose the Sword, Shield, or Staff, respectively. Just starting out in Kingdom Hearts 1. -Rod. Axel also was shown to be quite physically strong when he clashed with Saix. Sora is given three pedestals, each with an item on top: a Sword, a Shield, and a Staff. They effect how quickly/easily you level up (by change the EXP requirements for the levels themselves) and it tells you this by what time of day it says you leave. I went for Sword and Shield. This of course means Staff users are utlimately the strongest Sora though. KH1: I usually take Shield drop Sword on Proud. The first time, with the struggle bats, I chose the hand guarded struggle bat (defense+1). SNOW WHITE advertisement Sora starts off standing on a stained-glass platform depicting Snow White. Upon revisiting the series on PS4 I’ve finished my casual runs on standard difficulty for all the main games (still need to finish CoM) and I figured I’d finally give Proud Mode a shot and start at the beginning with KH1. But see the. sword shield or staff. Won't die at all in the beginning of the game. DSkillz (Topic Creator) 13 years ago #2. Just like most armors in Kingdom Hearts, Goofy's shields can be upgraded using item synthesis. Sword/shield/staff affect your beginning stats & the order in which you learn certain abilities. Your summoning is average here. 20 votes, 11 comments. 5+2. As per an answer on the KH2. Goofy makes a powerful blow with his shield; cost 10MP. And learning Lucky Strike at LV15, nearly at the start, is a huge boost for. MAGIC ROD: A lot of magic. hatok. Staff = magic. Posted July 12, 2015. For some reason, you get several Finishers the earliest by going Staff. Shield is a. I chose the staff and got rid of the sword, starting with Cure and Fire was nice. This is only accessible after completing the Barbossa fight in Port Royal. Also, picking the sword and dropping the shield while playing on. Picking your Struggle weapon (staff, sword, etc.